GAME PUBLISHING


I embarked on a thrilling journey with Leader Group. This multifaceted company stood unparalleled as the only one in Italy to encompass retail distribution [Leader Distribuzione], development [Milestone], and publishing [Black Bean Games], all under one ambitious umbrella. I swiftly climbed the ranks and was appointed as the youngest manager of the holding at the age of 28, becoming CEO of Pulsar. This fueled my drive to leave a lasting impact on the company and the gaming industry as a whole. As the one behind all communication, marketing, and business development activities, I wield a direct and influential impact on the strategic plans and overall success of the entire group. The campaigns we crafted were so effective that they were utilized by our partners on global scale, garnering widespread recognition and prestigious awards throughout the year. 

My journey here has been nothing short of extraordinary, as I witnessed the company's unparalleled growth [150M turnover] and cemented my place  in the gaming industry. I am humbled by the incredible opportunities to work with top class publishers such as Midway, Eidos, Bethesda, Empire, Ghostlight, Slitherine, Rising Star, Activision, Ignition. I have launched more 250 games on the Italian game market and fruits of our labor were undeniable as the group surged forward with remarkable achievements, earning us multiple awards and accolades. Among games and brands i had the chance to work on are: Unreal Tournament, Stranglehold, Mortal Kombat, Kane & Lynch, Age of Conan, Ninja Gaiden, Guitar Hero, Star Trek, Fallout, Persona,  Defcon, Sniper, Championship Manager, Divinity, SBK World Championship, Diabolik, Metal Slug, Contact and many more. I have took care of Milestone's products worldwide, being part of the realunch of the company in 2006.

As I traversed the globe, I found myself engrossed in engaging conversations with individuals who shared the same passion for gaming and the evolving technology that accompanied it. These encounters weren't just fleeting connections but the building blocks of enduring relationships. I carefully nurtured each contact, understanding that these bonds held the potential for future collaborations and opportunities. The people I met during this journey became instrumental figures in my career trajectory. Their invaluable insights, mentorship, and guidance served as stepping stones, leading me to work alongside some of the most influential names in the gaming industry. 

During this period, I had the unique opportunity to be involved in the game development process from inception to post-release, providing me with an encompassing understanding of game development at every level, from small low budget projects to AAA ventures. 

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